Job: Development Editor: Journal of Sound and Music in Games (Deadline: 30.09.2022)

Development Editor: Journal of Sound and Music in Games

Deadline: 30.09.2022

The Journal of Sound and Music in Games (JSMG) was successfully launched in 2020 and has published three rich and varied volumes. It has been approved for indexing by SCOPUS, an endorsement of its quality and vitality. Now, the journal is recruiting an additional editor to increase JSMG’s capacity to further make good on its aim to encompass all aspects of, and approaches to, sound and music in games. Games are understood here in the widest sense, including non-digital games, childhood games and ludic approaches to music and sound.

The main purpose of this role is to increase the journal’s engagement with new topics, disciplines and audiences, while sustaining and cultivating the audience the journal has already established. The holder of this senior post will be able to significantly shape the direction of the journal and inform the work of the charitable Society on a wide-ranging and strategic level. This is an executive role and does not involve manuscript editing or processing duties.

There is no expectation that the post-holder would be a specialist in video games, nor that they would be from a musicological or sound studies background. We encourage applications from any disciplinary background, any subject area, and from an industry and/or academic background to apply.

To apply for this post, please send an email to jsmg[at]sssmg[dot]org with: > A covering letter (either in the body of the email or as an attachment) outlining your motivation for applying for the position and responding to the above Job Description and Person Specification. > A CV/resume (as an attachment). Please submit your expressions of interest by 30th September 2022. The Editors will be delighted to respond to informal enquiries and answer any questions. They can be contacted via jsmg[at]sssmg[dot]org

All info about the position here.

Job, NewsPenelope Braune